And The Rest of You Have Trench Foot
01 January 2020
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This month, Mike and Roger look at the Bluebeard Plot and the Great War.
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Watching Robert Go Geeble
01 February 2017 - 5 comments
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This month, Roger and Mike consider the games we always run, the laws
of magic, and gaming within a chain of command.
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A Step Over into the Anything Can Happen
01 September 2015 - 10 comments
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This month, Mike and Roger compare generic systems, get romantic, and
touch on more real-life weirdness.
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Unmutated, More or Less
01 August 2015 - 7 comments
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This month, Roger and Mike discuss the Powered by the Apocalypse
game, GMPCs, and real-world weirdness.
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Corrupt and Decadent Astrophysicists
01 March 2015 - 1 comment
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This month, Mike and Roger consider doom and gloom: backwards
character progression, campaigns after the big hero or villain is
gone, and game worlds in which things are slowly getting worse.
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The Snake May Disagree
01 February 2015 - 5 comments
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This month, Roger and Mike look at single-protagonist stories, end
campaigns, and pontificate on what should be in a new edition of an
old game.
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The Guru Who Lives at the Pointy Big Mountain
01 December 2014 - 1 comment
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This month, Roger and Mike consider preparation for a seasonal
one-shot, Dragonmeet and what we want
for Christmas, and at least two sorts of handwavium.
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Just Look at All the Flashing Lights
01 November 2014 - 4 comments
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This month, Mike and Roger consider how much weirdness is too much,
discuss how to steal material, contemplate pre-written adventures and
look back on a gaming classic.
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Cthulhu Doesn't Want to be Stroked
01 October 2014 - 7 comments
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There's something off with the sound quality this time round, possibly
interference on the recording. Sorry about that.
This month, Roger and Mike consider disease, recorded game sessions,
running the same scenario with different systems, and how to worry
experienced role-players.
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You have specialised tastes, sir!
01 September 2014 - 5 comments
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This month, Mike and Roger answer David F. Chapman's
RPG a Day
questions, and consider GMing advice.
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I Would Want to Hunt Out a Virgin
01 July 2014 - 7 comments
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This month, Mike and Roger hurl some games aside with great force,
consider their local area as a role-playing setting, try to be
consistent, and discuss a possible new way of introducing people to
gaming.
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That "Oh, Wow" Moment
01 June 2014 - 3 comments
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This month, Roger and Mike discuss Paranoia and adversarial GMing, ask
how little you can tell your players before a campaign starts, have a
rant about story games with limited-use abilities, and praise thematic
worldbuilding.
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You Can Do Awesome Stuff Right Now
01 January 2014 - 1 comment
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This month, Roger and Mike consider Dragonmeet and games that aren't RPGs, look back at Tékumel, consider what's different about modern games, and contemplate seasonal adventures.
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Modern Horror
01 February 2013
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This month, Mike and Roger contemplate horror in the modern world.
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